Dokai is an esport hybrid observer and internet creative based in Paris.

Dokai is an esport hybrid observer and internet creative based in Paris.

I’m Ethan, a Framer Designer and Developer based in Tokyo.
I’m Ethan, a Framer Designer and Developer based in Tokyo.
I’m Ethan, a Framer Designer and Developer based in Tokyo.

Latest Projects

Profile

Specialized in live audiovisual production, I work both on
in-game production (POV captures, live cinematic cameras) but also in the creation of documentary content.

I had the chance to work with renowned production and
broadcast studios like AMP Visual TV, Freaks4U, Gozulting,
Webedia, ZQSD Productions, MVS, We Are Event.

Iconic esports teams such as Karmine Corp, Team Vitality
or GentleMates have trusted me to sublimate their encounters through the camera.

I am also capable of performing the duties of a referee
and tournament organizer, ensuring the smooth running of
competitions and the experience of both players
and spectators.

I have also written articles and interviewed esport players,
staff and personalities for specialised media such as
Team-aAa.com and ESL France, where I have provided
a journalistic perspective of the FPS competitive scene
for half a decade.

Specialized in live audiovisual production, I work both on
in-game production (POV captures, live cinematic cameras) and on the creation of documentary content.

I had the chance to work with renowned production and
broadcast studios like AMP Visual TV, Freaks4U, Webedia,
ZQSD Productions, MVS, We Are Event.

Iconic esports teams such as Karmine Corp, Team Vitality or GentleMates
have trusted me to sublimate their encounters
through the camera.

I am also capable of performing the duties of a referee and tournament
organizer ensuring the smooth running of competitions
and the experience of both players and spectators.


I have also written articles and interviewed esport players, staff and personalities for specialised media such as Team-aAa.com and ESL France,
where I have provided a journalistic perspective
of the FPS competitive scene for half a decade.

Specialized in live audiovisual production, I work both on
in-game production (POV captures, live cinematic cameras) and on the creation of documentary content.

I had the chance to work with renowned production and
broadcast studios like AMP Visual TV, Freaks4U, Webedia,
ZQSD Productions, MVS, We Are Event.

Iconic esports teams such as Karmine Corp, Team Vitality or GentleMates
have trusted me to sublimate their encounters
through the camera.

II am also capable of performing the duties of a referee and tournament
organizer ensuring the smooth running of competitions and
the experience of both players and spectators.


I have also written articles and interviewed esport players, staff and personalities for specialised media such as Team-aAa.com and ESL France,
where I have provided a journalistic perspective
of the FPS competitive scene for half a decade.

Feel free to contact me

Various showreels are available below

0+

Years of Experience

0+

Years of Experience

0+

Years of Experience

0+

Successful Projects

0+

Successful Projects

0+

Successful Projects

0

Different games observed

0

Games observed

0

Games observed

0+

Players nationalities observed

0+

Players nationalities observed

0+

Nationalities observed

0K

Peak viewers

0K

Peak viewers

0K

Peak viewers

0M+

Hits as a newswriter

0M+

Hits as a newswriter

0M+

Hits as a newswriter

0+

Interviews conducted

0+

Interviews conducted

0+

Interviews conducted

0+

News articles

0+

News articles

0+

News articles

My Services

In game Director / Observer

Observing is a creative discipline that involves crafting live visual content to communicate esport narratives, highlighting strategies used and game's mastery from the players. By combining in-game knowledge, cinema techniques, the observer plays a pivotal role in esport broadcast, shaping the way casters embrace the storytelling of the game, building the core of any esport products : the in-game segment. It allows communities and esport players to engage with the world. It encompasses a vast range of skills, anticipation, discernment, time management and artistic sense.

Graphic design

In game Director / Observer

Observing is a creative discipline that involves crafting live visual content to communicate esport narratives, highlighting strategies used and game's mastery from the players. By combining in-game knowledge, cinema techniques, the observer plays a pivotal role in esport broadcast, shaping the way casters embrace the storytelling of the game, building the core of any esport products : the in-game segment. It allows communities and esport players to engage with the world. It encompasses a vast range of skills, anticipation, discernment, time management and artistic sense.

Graphic design

In game Director / Observer

Observing is a creative discipline that involves crafting live visual content to communicate esport narratives, highlighting strategies used and game's mastery from the players. By combining in-game knowledge, cinema techniques, the observer plays a pivotal role in esport broadcast, shaping the way casters embrace the storytelling of the game, building the core of any esport products : the in-game segment. It allows communities and esport players to engage with the world. It encompasses a vast range of skills, anticipation, discernment, time management and artistic sense.

Graphic design

In game capture artist

An In-Game Capture Artist is responsible for creating high-quality visual content, such as screenshots, trailers, and promotional materials, by capturing gameplay footage and cinematic moments within a video game. Using specialized tools and in-game camera systems, they frame shots, adjust lighting, and apply creative techniques to showcase the game’s art, mechanics, and atmosphere. This role requires a strong eye for composition, storytelling, and technical proficiency with game engines and capture software. Collaboration with art directors, marketing teams, and developers is key to align visuals with the game’s vision and promotional goals. The job blends artistic creativity, technical skill, and a deep understanding of gaming to produce compelling content that engages audiences.

A man with long hair is working on a computer.

In game capture artist

An In-Game Capture Artist is responsible for creating high-quality visual content, such as screenshots, trailers, and promotional materials, by capturing gameplay footage and cinematic moments within a video game. Using specialized tools and in-game camera systems, they frame shots, adjust lighting, and apply creative techniques to showcase the game’s art, mechanics, and atmosphere. This role requires a strong eye for composition, storytelling, and technical proficiency with game engines and capture software. Collaboration with art directors, marketing teams, and developers is key to align visuals with the game’s vision and promotional goals. The job blends artistic creativity, technical skill, and a deep understanding of gaming to produce compelling content that engages audiences.

A man with long hair is working on a computer.

In game capture artist

Web design is the art and science of creating visually appealing and functional websites that provide seamless user experiences. By blending aesthetics, usability, and cutting-edge technology, web design shapes how individuals interact with digital spaces. It encompasses layout design, typography, color schemes, and responsive frameworks, ensuring websites look and perform flawlessly across devices. Whether for businesses, personal portfolios, or e-commerce platforms

A man with long hair is working on a computer.

Video editor

As a professional moviemaker specializing in Counter-Strike 2 (CS2) and VALORANT, I offer high-quality video production services tailored for esports tournaments, content creators, and teams. I create engaging fragmovies by compiling highlight clips of kills and clutch moments, edited to sync with music for maximum impact. These are ideal for players, teams, or tournament recaps. Tailored solutions for teams, organizers, or individual creators, with a focus on branding and audience engagement.

Abstract illustration of a network of connected icons

Video editor

As a professional moviemaker specializing in Counter-Strike 2 (CS2) and VALORANT, I offer high-quality video production services tailored for esports tournaments, content creators, and teams. I create engaging fragmovies by compiling highlight clips of kills and clutch moments, edited to sync with music for maximum impact. These are ideal for players, teams, or tournament recaps.

Abstract illustration of a network of connected icons

Video editor

As a professional moviemaker specializing in Counter-Strike 2 (CS2) and VALORANT, I offer high-quality video production services tailored for esports tournaments, content creators, and teams. I create engaging fragmovies by compiling highlight clips of kills and clutch moments, edited to sync with music for maximum impact. These are ideal for players, teams, or tournament recaps. Tailored solutions for teams, organizers, or individual creators, with a focus on branding and audience engagement.

Abstract illustration of a network of connected icons

Press, editorial content

As an esports video journalist, I deliver dynamic coverage of international and national tournaments, specializing in tactical FPS, RTS, and Battle Royale scenes. I conduct engaging interviews in French and English, create vertical content optimized for social media, and maintain accurate player and score databases. My skills as a cameraman, photographer, and live-tweeter capture the essence of live events, while my editorial vision crafts compelling tournament narratives. With a passion for storytelling, I produce professional, high-impact content that elevates brands and engages global audiences.

Dokai & C9 Vice

Press, editorial content

As an esports video journalist, I deliver dynamic coverage of international and national tournaments, specializing in tactical FPS, RTS, and Battle Royale scenes. I conduct engaging interviews in French and English, create vertical content optimized for social media, and maintain accurate player and score databases. My skills as a cameraman, photographer, and live-tweeter capture the essence of live events, while my editorial vision crafts compelling tournament narratives. With a passion for storytelling, I produce professional, high-impact content that elevates brands and engages global audiences.

Dokai & C9 Vice

Press, editorial content

As an esports video journalist, I deliver dynamic coverage of international and national tournaments, specializing in tactical FPS, RTS, and Battle Royale scenes. I conduct engaging interviews in French and English, create vertical content optimized for social media, and maintain accurate player and score databases. My skills as a cameraman, photographer, and live-tweeter capture the essence of live events, while my editorial vision crafts compelling tournament narratives. With a passion for storytelling, I produce professional, high-impact content that elevates brands and engages global audiences.

Dokai & C9 Vice

Tournament Organizer, Consulting

As an esports tournament organizer, I create unforgettable events by sourcing top talent, production, and creatives, with expertise in tactical FPS, RTS, and Battle Royale scenes. I craft detailed budgets, manage complex schedules, and design compelling editorial narratives to elevate tournaments. My clear, game-specific rulebooks ensure fair competition, while my mastery of audiovisual broadcasting delivers polished, engaging streams. I build events that captivate global audiences, integrating sponsors and storytelling seamlessly.

Dokai & C9 Vice

Tournament Organizer, Consulting

As an esports tournament organizer, I create unforgettable events by sourcing top talent, production, and creatives, with expertise in tactical FPS, RTS, and Battle Royale scenes. I craft detailed budgets, manage complex schedules, and design compelling editorial narratives to elevate tournaments. My clear, game-specific rulebooks ensure fair competition, while my mastery of audiovisual broadcasting delivers polished, engaging streams. I build events that captivate global audiences, integrating sponsors and storytelling seamlessly.

Dokai & C9 Vice

Tournament Organizer, Consulting

As an esports tournament organizer, I create unforgettable events by sourcing top talent, production, and creatives, with expertise in tactical FPS, RTS, and Battle Royale scenes. I craft detailed budgets, manage complex schedules, and design compelling editorial narratives to elevate tournaments. My clear, game-specific rulebooks ensure fair competition, while my mastery of audiovisual broadcasting delivers polished, engaging streams. I build events that captivate global audiences, integrating sponsors and storytelling seamlessly.

Dokai & C9 Vice

Framer developer

A Framer developer specializes in building interactive and visually stunning digital experiences using Framer, a powerful design and prototyping tool. Combining creative design principles with advanced coding skills, they craft responsive websites, animations, and prototypes that bring ideas to life. With a focus on seamless interactions and performance, Framer developers bridge the gap between design and development, enabling teams to iterate quickly and deliver polished, user-centric products.

Abstract dark blue and brown waves

Frequently Asked Questions

What services do you offer?

I specialize in [e.g., producing and observing esport tournaments and showmatchs, in-game capture, moviemaking], including documentaries, fragmovies, streams assets, marketing and advertising.

What’s your process for starting a project?

First, you will have to write me by email at the following address: "contact@dokai.fr", you will need to describe your needs, the game in question, the number of days of production and rehearsal days, on site or remote production and If it's possible, please provide an estimation of the number of hours or games played live. Then, I will send you a quote according to your requirements.

What kind of observer are you ?

I am an esport enthusiast since 2008, formerly amateur player on Promod. As a fan, I’ve been immersed in the golden age of StarCraft II, the debuts of CS:GO, Overwatch, Apex Legends, and finally VALORANT. I became familiar with the esport ecosystem as a volunteer journalist for one of the French media organizations: team-aAa.com. I am well-versed in the fundamentals of tactical FPS, Hero Shooter, and Battle Royale games. With my fast learning and sharp switch skills, I merge both POV and Cinematics roles into my style, which can be described as hybrid.

What is your pricing structure?

My pricing is project-based and depends on the scope, complexity, and requirements. After understanding your needs, I’ll provide a detailed quote that ensures transparency and value.

What is the geographical scope of your services?

As an observer, in-game director, I can operate remotely on the entire EMEA and NA East Coast region, but you can book me in person all over the world, I am based in the Paris region (ORY & CDG airports). Contact me from anywhere in the world for projects related to in-game capture, moviemaking, and tournament organization.

What services do you offer?

I specialize in [e.g., producing and observing esport tournaments and showmatchs, in-game capture, moviemaking], including documentaries, fragmovies, streams assets, marketing and advertising.

What’s your process for starting a project?

First, you will have to write me by email at the following address: "contact@dokai.fr", you will need to describe your needs, the game in question, the number of days of production and rehearsal days, on site or remote production and If it's possible, please provide an estimation of the number of hours or games played live. Then, I will send you a quote according to your requirements.

What kind of observer are you ?

I am an esport enthusiast since 2008, formerly amateur player on Promod. As a fan, I’ve been immersed in the golden age of StarCraft II, the debuts of CS:GO, Overwatch, Apex Legends, and finally VALORANT. I became familiar with the esport ecosystem as a volunteer journalist for one of the French media organizations: team-aAa.com. I am well-versed in the fundamentals of tactical FPS, Hero Shooter, and Battle Royale games. With my fast learning and sharp switch skills, I merge both POV and Cinematics roles into my style, which can be described as hybrid.

What is your pricing structure?

My pricing is project-based and depends on the scope, complexity, and requirements. After understanding your needs, I’ll provide a detailed quote that ensures transparency and value.

What is the geographical scope of your services?

As an observer, in-game director, I can operate remotely on the entire EMEA and NA East Coast region, but you can book me in person all over the world, I am based in the Paris region (ORY & CDG airports). Contact me from anywhere in the world for projects related to in-game capture, moviemaking, and tournament organization.

What services do you offer?

I specialize in [e.g., producing and observing esport tournaments and showmatchs, in-game capture, moviemaking], including documentaries, fragmovies, streams assets, marketing and advertising.

What’s your process for starting a project?

First, you will have to write me by email at the following address: "contact@dokai.fr", you will need to describe your needs, the game in question, the number of days of production and rehearsal days, on site or remote production and If it's possible, please provide an estimation of the number of hours or games played live. Then, I will send you a quote according to your requirements.

What kind of observer are you ?

I am an esport enthusiast since 2008, formerly amateur player on Promod. As a fan, I’ve been immersed in the golden age of StarCraft II, the debuts of CS:GO, Overwatch, Apex Legends, and finally VALORANT. I became familiar with the esport ecosystem as a volunteer journalist for one of the French media organizations: team-aAa.com. I am well-versed in the fundamentals of tactical FPS, Hero Shooter, and Battle Royale games. With my fast learning and sharp switch skills, I merge both POV and Cinematics roles into my style, which can be described as hybrid.

What is your pricing structure?

My pricing is project-based and depends on the scope, complexity, and requirements. After understanding your needs, I’ll provide a detailed quote that ensures transparency and value.

What is the geographical scope of your services?

As an observer, in-game director, I can operate remotely on the entire EMEA and NA East Coast region, but you can book me in person all over the world, I am based in the Paris region (ORY & CDG airports). Contact me from anywhere in the world for projects related to in-game capture, moviemaking, and tournament organization.

Love expressed by our users

Trusted by

Let’s Work

Together

Whether you’re an organization, brand, or creator, I can transform your ideas into immersive narratives that ignite communities and transcend screens.

contact@dokai.fr

Copied

Linkedin
Github
Behance
YouTube
Liquipedia
Liquipedia
Liquipedia
Liquipedia
Liquipedia

Copyright Oneframer. All right reserved.

Let’s Work

Together

Whether you’re an organization, brand, or creator, I can transform your ideas into immersive narratives that ignite communities and transcend screens.

contact@dokai.fr

Copied

Linkedin
Github
Behance
YouTube
Liquipedia
Liquipedia
Liquipedia
Liquipedia
Liquipedia

Copyright Oneframer. All right reserved.

Let’s Work

Together

Whether you’re an organization, brand, or creator, I can transform your ideas into immersive narratives that ignite communities and transcend screens.

contact@dokai.fr

Copied

Linkedin
Github
Behance
YouTube
Liquipedia
Liquipedia
Liquipedia
Liquipedia
Liquipedia

Copyright Oneframer. All right reserved.

Create a free website with Framer, the website builder loved by startups, designers and agencies.